


Wearing even one piece of this set increases Link's resistance to Gloom, which otherwise decreases his maximum Heart Containers.

The Legend of Zelda: Tears of the Kingdom only expands on the myth, adding another chapter to the heroes' larger-than-life life stories.Of these, the most worthwhile rewards are certainly the three pieces that make up the Depths armor set: the Hood, the Tunic, and the Gaiters. Much like archaic accounts of many real-world ancient heroes, the timeline of their lives is jumbled, farfetched, exaggerated, self-contradictory, and potentially about multiple people who happened to share the same names. Instead, it builds Link and Zelda up as mythical figures, recurring personas whose incredible deeds could never fit in a single human lifespan.
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The Zelda timeline was never supposed to make sense as a realistic, chronological series of events. Of course, it's entirely possible that future Zelda entries will go off in their own direction. Dealing with the paradoxes Zelda's time travel created would also be a great subject for Tears of the Kingdom DLC. Future sequels could answer questions that TOTK's new timeline leaves open-ended, like what other events Zelda was able to influence from the past. While the most likely meaning was that upcoming Zelda games will follow in the open-ended, sandbox footsteps of BOTW and TOTK's gameplay, it wouldn't be surprising to see these games borrow story elements, too. Nintendo has already made it clear that BOTW will be the blueprint for the Zelda series going forward. It's also worth wondering whether future Zelda games will attempt to continue the TOTK timeline or establish something completely different. In this alternate timeline, the events of BOTW would be greatly altered, if they could even have occurred in the first place. Instead, it makes more sense to think of TOTK as the start of a whole new alternate timeline, one in which Zelda plays an integral role in the founding of Hyrule, pulling the strings from past and present at once. While Zelda being in two places at once during the events of BOTW would be a paradox, and wouldn't exactly mesh with the laws of physics, the same can be said for a lot of Zelda lore. For BOTW to be on the same timeline as TOTK, the Light Dragon, along with Zelda's other changes from the past, would have to be present. They go on to imprison Ganon with the help of Rauru's self-sacrifice, and in turn, their successors lead Link to find Zelda and, at length, defeat the powered-up Demon King Ganondorf.īut if all that happened thousands of years before TOTK, and BOTW takes place just a few years before, where was all the evidence of Zelda's time travel in the first game? Zelda doesn't appear in her dragon form in BOTW instead, she's sealed away in Hyrule Castle, keeping Calamity Ganon at bay. Zelda uses hers to transform into the Light Dragon, impaling herself with the broken Master Sword in order to repair it with her regenerative properties. The Hylian royal family presents each of the sages - Zelda included - with tear-shaped Secret Stones, which help them channel their strengths into superhuman abilities. Related: There's One Zelda: Tears of the Kingdom Armor Set Everyone Should Get First Zelda's Time Travel Splits The Timeline From BOTW In Tears Of The Kingdom But instead of uniting the fractured continuity, TOTK creates a whole new branch because of the way it retcons Hyrule's history. BOTW and TOTK take place at the end of all three timelines. The third branch, the "Adult Era," takes place in a post-Link world, where the hero is absent from Hyrule after traveling back in time. Two branches relate to the outcome of Link's battle with Ganondorf: in the "Hero Is Defeated" branch, he loses, and in the "Child Era," he wins and travels back to his childhood before continuing his adventures. Crucially, the timeline forks in three after the events of Ocarina of Time. However, whether TOTK is a direct sequel in relation to the Zelda series timeline is a more difficult question.
